Tex's Tap Farm Strategy

 
 
I've posted a workaround in the FAQ section for the problem some folk are having loading their farms.  Either double-starts that are required, or farms that won't load at all under version 1.5.
 
A new bugfix version has come through itunes, and appears to fix some loading issues.  Others are still unable to load their farms, but this version appears to fix things and not break anything.  If you were avoiding version 1.4, then now's the time to upgrade. 
 
Apparently version 1.4 has been released today.  Gotta love new updates -- it's like a free present to open! 

Unfortunately folks on facebook are reporting problems with crashing if you use the "visit neighbor" function on the new version.  Stay away from that button for now I guess!  The new version also appears to have a "save" and "load" feature now?

Update -- I've installed the new version, and put up what I see changed on the FAQ page.
 
Ughh... yes... facebook.  Turns out that the developer (Harlan?) uses facebook *shudder* and encourages everyone to become a fan.  Much as I hate facebook, I finally ventured on and found out that there is a great discussion board there, and tons of expert Tap Farm fanatics.  I also found out:

Jay Bullington has great spreadsheets posted that helped me fill in gaps in mine, and he even tracked removal prices for crops which I missed!  He even has posted the experience levels up to 49, which was bad news since they ramp up more than I had been expecting.

Harlan didn't deliberately set out to nerf my Dogs, rather it was an accident with the last update. :-)

The update happened on February 4th, and I just didn't see it till the 6th. :-)
 
Turns out that Weebly has a blog option on the free site, and I just missed that that allows comments.  Not exactly a discussion board, but what do you want for free? :-).  Perhaps I can move the FAQ to this format to allow folks to comment/discuss if they feel like it.